Monopoly says goodbye to this iconic game piece

Old School

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http://www.msn.com/en-us/money/comp...c-game-piece/ar-AAn1f0S?li=BBnb7Kz&ocid=HPDHP


CNBC Sarah Whitten
<time abp="1032" data-always-show="true" datetime="2017-02-16T16:00:00.000Z">2 hrs ago


The results are in and the thimble is out.

Ahead of Toy Fair, Monopoly-owner Hasbro (HAS) has revealed that the iconic thimble token will be removed from the game.

As part of the brand's "Monopoly Token Madness" campaign, more than 4 million people voted to decide which eight tokens should be part of the next iteration of the game. Folks were given more than 50 options, including old favorites like the shoe, top hat and Scottie dog and new designs like a T-Rex, rubber duck and an emoji.
Hasbro has yet to name which token will be replacing the thimble, but it will unveil all eight tokens on March 19, a day it dubs World Monopoly Day. Updated versions of the game will be available in August.

It's no surprise that Hasbro is seeking to update the 84-year-old game. When it comes to toys, the game segment has seen tremendous sales growth in the last year, up 20 percent from 2015 to 2016, according to the NPD Group.

This isn't the first time that Hasbro has held a contest to create a new edition of the game. In 2013, the company held a "Save Your Token" vote to determine which classic token would be replaced. The iron was ditched and a cat charm took its place.
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Old School

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It's no surprise that Hasbro is seeking to update the 84-year-old game. When it comes to toys, the game segment has seen tremendous sales growth in the last year, up 20 percent from 2015 to 2016, according to the NPD Group.


which begs the question..

do you and or your families play board games..???????????
 

saint

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Monopoly makes for some great family nights. My son and I love to also battle it out in Battleship. We are an electronics light house. Fuck the ipads go outside and ride a bike.
 

ClevelandSteamers

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The memories my friends and I have playing monopoly. We'd get together before going out in our early 20s(underage with fake IDs) playing cards, or monopoly....drinking and smoking and laughing our asses off.

I always loved the shoe and wheelbarrow.
 

Old School

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The memories my friends and I have playing monopoly. We'd get together before going out in our early 20s(underage with fake IDs) playing cards, or monopoly....drinking and smoking and laughing our asses off.

I always loved the shoe and wheelbarrow.


give me the

wow...this must be from a set older than dirt ,,

even I didn't have the man on the horse in my 1955 set as I remember..

Give me the Top Hat







5414279418_aea931b1eb_z.jpg
 

Old School

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may lose these pics I didn't host them

http://www.scoutingny.com/what-the-monopoly-properties-look-like-in-real-life/



















Boardwalk: Perhaps the most famous board game space in history, the real Atlantic City boardwalk was the first of its kind in the United States, having opened in 1870. While much has been modernized, bits of the past ? like wooden planks and push carts ? offer a wisp of what once was. A plaque commemorating Charles Darrow can be found at the corner of Park Place & Boardwalk, which do intersect.And that brings us back to GO.​
 

Old School

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http://www.criticalmiss.com/issue10/CampaignRealMonopoly1.html

The Campaign For Real Monopoly




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Have you ever played Monopoly?
Of course you have. Everyone's played it at some time in their life. It's shared culture, a common element that weaves together our modern world.
But when was the last time you played it?
You can't remember, can you? We've all played it sometime, when we were kids; but never recently, and why?
Because it's crap. It takes ages to play, suffering long action-free periods in which the players endlessly circle the board in search of the streets they need to complete a set, and lacks the interaction between players that we look for in a game. In short, it's boring and lacks skill.
Except that it isn't crap. Actually. You just have to play it the way it was designed to be played.
You just have to read the fucking rules.
What Is Real Monopoly?

Real Monopoly is Monopoly played according to the actual rules. Now as you read this I can just imagine you shaking your head and saying, "Right... Because getting rid of free parking is so going to revolutionise the game!"
But I'm not talking about the rule changes that everyone knows are house-rules. I'm talking about the rules changes that everyone thinks are part of the original rules. I could waffle on, but it'll save a lot of your time and my typing if I just present you with the relevant section of the rules:
BUYING PROPERTY...Whenever you land on an unowned property you may buy that property from the Bank at its printed price. You receive the Title Deed card showing ownership; place it face up in front of you.
If you do not wish to buy the property, the Banker sells it at auction to the highest bidder. The buyer pays the Bank the amount of the bid in cash and receives the Title Deed card for that property. Any player, including the one who declined the option to buy it at the printed price, may bid. Bidding may start at any price.
http://www.hasbro.com/common/instruct/monins.pdf
Take your time. I imagine that 99% of you are at this point exclaiming something along the lines of, "The fuck? Since when was that how you're supposed to play Monopoly?"
Take a deep breath. I know I've just rearranged what seems like one of the fundamental pillars of the world, like the fact that you can't travel faster than light, or the fact that the Wright brothers were the first to achieve powered flight, or the fact that the Swedes do porn and the Dutch do drugs.
But you're just going to have to accept it.
Those are the actual rules of Monopoly. Go and look at the rules in your set if you don't believe me.
Why Is Real Monopoly Better?

Sending un-purchased properties to auction has a number of benefits.
Firstly, it speeds up the game, as it enables the quicker collection of a matched set of streets (and remember that it's only when players have collected sets, and can start building houses, that the game moves into its final phase).
Secondly, it makes the game much more interesting by massively increasing the interaction between players. Bluff appropriately and you could end up buying a property you really want for way below the market price - or trick another player into buying a property you don't want for way more than the market price.
Thirdly, it makes the game much more skilful, since it is now less dependent on luck, and more dependent on your ability to trick, bluff and manage the other players.
So Why Is It No-One Plays The Proper Rules?

Well this is really two questions.
The first question is why is everyone playing a variant of the actual rules without actually realising it. Well the answer here is that no-one ever actually reads the rules of Monopoly. Monopoly is something you learn through word-of-mouth in childhood, like riding a bike or tying your shoelaces. Your mother, who never read the rules but was instead taught them by her father, taught you, and one day you will teach your children, again without reading the rules first. She passed on broken rules to you and you'll pass them on to your kids.
So the set of rules we play by is the shared cultural set of rules passed down through the generations, and not the ones written on the booklet inside the box.
The second question, which is harder to answer, is how this come about. Why, when the game was first released in the 1930s, did people all over the world make an almost cooperative decision to drop the auction? (A decision that is especially puzzling given that it makes for a worse game).
Well I puzzled over this for a long time until my friend Becky - who runs the excellent Eclectic Games in Reading, and who along with her husband Darrell is something of a board games geek - supplied what I'm pretty sure is the answer. We, gamers as we are, might think a game featuring lots of inter-player shafting is superior to one without. But Monopoly is, and always was, played not by gamers, but by families; and inter-player shafting is liable to cause all sorts of upset.
Imagine you have a game being played by mum, dad, child one and child two. Child two needs Oxford Street (insert street name from your own regional edition) to complete a set. Child one lands on Oxford Street.
Now under the "shared cultural rules" there are only two outcomes here:
1) Child one decides to buy Oxford Street, making child two slightly unhappy.
2) Child one decides to pass on Oxford Street, meaning that child two still has the opportunity to buy it, which makes him slightly happy.
Now clearly, option one will cause upset to child two. But it is an upset that is more easily rationalised by a child's mind; it isn't like child one stole his property, simply that the dice favoured child one.
But now imagine that we're playing by the proper rules, and child one again lands on Oxford Street, a property that child two is looking to buy. We now have three typical outcomes:
1) Child one decides to buy Oxford Street, making child two slightly unhappy.
2) Child one decides to pass on Oxford Street, it goes to auction, and child two manages to buy it, which makes him very happy.
3) Child one decides to pass on Oxford Street, it goes to auction, and a vicious bidding war then erupts between child two and dad, which ends up with dad winning, child two bursting into tears, mum giving dad a "someone's not having any fun tonight look", and the game grinding to a halt amid tears and recriminations.
I think you can all see the picture. Somewhere along the line someone said, "Let's just leave out that stupid auction rule; we'll have much more fun that way."
Now if parents want to play a crippled game of Monopoly because they're too scared to teach their children how to deal with interpersonal conflict then fine, that's their prerogative.
But we're gamers; we don't have to descend to their level.
What You Can Do About It

You can spread the word. Every time you hear, or read, someone slagging Monopoly off as boring you can call them on it. Point them at this article if necessary.
Because Monopoly deserves to be played as it was meant to be played. And if little Junior can't take that then tough!

Updated 4th June 2013: I've just posted a follow-up story to my blog, which tells "the true story behind 'the campaign for real Monopoly'".
Jonny Nexus lives in Brighton with his wife, daughter and dog. He is the editor and lead-writer of the cult (albeit intermittently so) gaming webzine Critical Miss and the author of the ENnie nominated fantasy/gaming novel Game Night (the tale of six dysfunctional gods playing a roleplaying game with the mortal realm below). He's currently completing an urban fantasy novel about a paranormal detective. You can find him on Twitter at @jonnynexus and on Facebook at http://www.facebook.com/jonnynexus.

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the addict

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Board games? What are those?


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I was nodding my head yes to everything you have...I have played em all for the most part

Until I got to the crystal making kit....tried looking it up....apparently the updated version shows you how to make bath salts :scared:

Nice collection tho

My daughter is finally getting into games on "boards"....at first she was trying to find the mouse or touch screen to figure out how to use it....I told her board games are the real fun...although I shouldn't bash all electronics for kids....we used abcmouse.com and pbs.org and a few others to help her learn and they were/are beneficial, but the board games trump all.


My top 3 games for group play

1. Scategories- easily my favorite

2. Mad gab- even more fun if everyone is hydrated

3. Yahtzee- im a gambler at heart so this game always appealed to me

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kickserv

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Yahtzee- im a gambler at heart so this game always appealed to me



I have played that game for decades, way back in 1986 my friend got a score of 535, I have never seen anybody beat that score. It is always the score to beat, my entire family/friends have tried to beat it, it just can't be done.


The game was invented by a Canadian couple, who called it "The Yacht Game" because they played it on their yacht, hence the name Yahtzee.
 

redsfann

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Monopoly says goodbye to this iconic game piece

I was nodding my head yes to everything you have...I have played em all for the most part

Until I got to the crystal making kit....tried looking it up....apparently the updated version shows you how to make bath salts :scared:

Nice collection tho

My daughter is finally getting into games on "boards"....at first she was trying to find the mouse or touch screen to figure out how to use it....I told her board games are the real fun...although I shouldn't bash all electronics for kids....we used abcmouse.com and pbs.org and a few others to help her learn and they were/are beneficial, but the board games trump all.


My top 3 games for group play

1. Scategories- easily my favorite

2. Mad gab- even more fun if everyone is hydrated

3. Yahtzee- im a gambler at heart so this game always appealed to me

Sent from my SM-G930V using Tapatalk

Totally get what you are saying about kids and their electronics-- my two have plenty to chose from.
But the rule in our house is that several times a week we as a family sit down at the table and play some sort of game.
Monopoly is the current favorite which is hilarious as my wife hates that game...[emoji15]
Currently working on teaching them to play hearts which is a bit of an undertaking but they'll get the game eventually.
And I had no idea that the crystal making kit could be used to make bath salts...:scared:
It was an Xmas present to my 9 yr old daughter from Santa-- I'd better let him know about that particular danger with the kit ...:mj07:


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